Games
Navigation page for Blueprint/D5/S3/Combinatorics/Games/ at upstream snapshot 880384c42100f2d04436d97c4ac862e91b4bba85.
Contents
- Nonconvergence for all-odd subtraction games
- A Tree Exceeds the Path in the Cordiality Game
- The Sharper Sprague–Grundy Bound for Divisor Nim
- Distinguished-Heap Recurrence Estimates
- The Distinguished Heap Eight
- Dyadic Depth and Zero Positions
- Bounds from a Distinguished Heap
- Distinguished Heaps Two and Four
- Paired Dyadic Removals
- Fixed-board Divisor Nim sequences
- Actual gcd-six source reduction
- Full comparison spacing at gcd two
- Divisor Nim and Minimum Excluded Values
- The complete mixed two/four formula
- Finite mex block propagation
- The refined ceiling at every depth
- Stabilization of Nested Mex Maps